Myddryn Prayer List |
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Myddryn Prayer List "G" |
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Prayers "G"
- First Level
Glowstone
Schools: Alteration
Spheres: Elemental, Earth
Area of Effect: 2" diameter
Casting Time: 1
Components: V, M
Duration: 1 hour
Range: Touch
Saving Throw: None
This spell causes any smoothed, ordinary pebble to glow with enough light to see about 20 feet well. The spell requires a pebble held in the caster's hand while arcane words are muttered. Unfortunately, this spell works only on small, rounded stones, which are consumed by the spell. |
Gnat Swarm (Conjuration/Summoning)
Sphere: Animal, Summoning
Range: Sight
Components: S, M
Duration: 1d4+1 rounds
Casting Time: 1
Area of Effect: One creature
Saving Throw: None
The priest can summon a swarm of gnats to bother and harass the victim for the duration of the spell.
For example: a man is stalking Bob-the-wonder-druid through the forest. The fellow gets closer than Bob would like, and, unless he acts fast, is liable to get spotted (a situation he'd like to avoid). The man has a 30% chance to spot Bob normally, but with the swarming gnats, his attention is elsewhere, so his chances are cut to 15%. The material component for this spell is a dead gnat. |
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2nd Level |
Glyph of Revealing
Schools: Alteration,
Invocation/Evocation
Spheres: Divination
Area of Effect: 120-ft-diameter sphere
Casting Time: 5
Components: V, S, M
Duration: 1 hr/level
Range: 0
Saving Throw: None
To enact this magic, the priest draws a special glyph on any relatively horizontal surface (including a shield held out horizontally or the instep of a boot) with a special ink. When the glyph of revealing is complete, it glows and then vanishes, but it subsequently causes all dweomers within a 120-foot-diameter sphere of itself to glow with a clear white radiance the same brightness as faerie fire. The outlines of magically hidden inscriptions, invisible wizard marks, magically concealed secret pages, runes, glyphs, symbols, and the like within its area of effect are clearly shown so that they can be read or identified without being triggered. The glyph of revealing can be moved without damaging it once it is complete.
The material component is an ink made of the juice of crushed eyebright, white chalk, and crushed quartz. |
Guardian Watch (Conjuration/Summoning)
Sphere: Elemental (Earth), Summoning
Range: 30 yards
Components: V, S, M
Duration: 8 hours
Casting Time: 1 round
Area of Effect: 20-yard radius sphere
Saving Throw: None
This spell summons a small quasi-earth-elemental (1d4 HP) to stand watch. If some creature moves across or under the ground into the area of effect that weighs more than 1 pound, the elemental will cause the ground to shiver and wake people up (detection of creatures is by movement and vibrations across the ground). The elemental can also form a hand and try to trip intruders (the guardian is semi-intelligent and can remember simple commands from the priest, like who the party members are). The guardian is hard to detect and will almost always trip from surprise. Opponents get a saving throw versus death magic to avoid tripping - a successful saving throw means they just felt something trying to grab their leg. The material components of this spell are the priest's holy symbol and a live worm. |
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3rd Level |
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