Lufka Drydek |
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Lufka -
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Personal Information
Name: Lufka Drydek |
Player: Matt Brown |
Race: Human |
Gender: Male |
Height: 6'2" |
Age: 17 |
Class: Thief |
Level: 7 |
Weight: 180 lbs |
XP: 60,280 |
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Next Level: 70,000 |
Character Points: 13 |
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Ability Scores
Str: |
10 |
Stamina: |
11 |
Weight Allowance: 40 lbs |
Bend Bars/Lift Gates: 1% |
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Muscle: |
9 |
Attack Adj.: +0 |
Damage Adj.: +0 |
Max. Press: 90 lbs |
Open Doors: 5 |
Dex: |
17 |
Aim: |
18 |
Missile Adjustment: +2 |
Pick Pockets: +10% |
Open Locks: +15% |
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Balance: |
16 |
Reaction Adjustment: +1 |
Armor Class: -2 |
Move Silently: +0% |
Climb Walls: +0% |
Con: |
16 |
Health: |
16 |
System Shock: 95% |
Poison Save: +0 |
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Fitness: |
16 |
Hit Point Adjustment: +2 |
Resurrection Chance: 96% |
Int: |
17 |
Reason: |
16 |
Max. Spell Level: 8th |
Max. Spells Per Level: 11 |
Illusion Immunity: None |
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Knowledge: |
18 |
Bonus Proficiencies: 7 |
Chance to Learn New Spell: 85% |
Wis: |
15 |
Intuition: |
16 |
Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 |
Clerical Spell Failure Chance: 0% |
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Willpower: |
14 |
Magic Defense Adjustment: +0 |
Spell Immunity: None |
Cha: |
12 |
Leadership: |
10 |
Loyalty Base: +0 |
Maximum Number of Henchmen: 4 |
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Appearance: |
14 |
Initial Reaction Adjustment: +2 |
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Saving Throws
Paralyzation: 9 |
Poison: 9 |
Death Magic: 9 |
Petrification: 8 |
Polymorph: 8 |
Rod: 9 |
Staff: 9 |
Wand: 9 |
Breath Weapon: 12 |
Spell: 10 |
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Combat
Hit Points: |
41 |
Base THAC0: |
17 |
Melee THAC0: |
17 |
Missile THAC0: |
15 |
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Armor
Natural armor class |
10 |
Blood Red Cloak magic adj. |
-3 |
Balance Defensive adj. |
-2 |
FINAL: |
5 |
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Weapon Proficiencies
Short bow |
Sword, short (Chosen Weapon) |
Fighting Style: |
Two Weapon |
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Non-Weapon Proficiencies
Alertness |
11 |
Appraising |
11 |
Disguise |
8 |
Forgery |
10 |
Gaming |
11 |
Riding, Land |
11 |
Native Languages |
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Common, Human - Regional dialect |
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Weapons
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THAC0 |
Attacks/ |
Speed |
Damage |
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Range |
(-2) |
(-5) |
(-10) |
Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
PB / |
S / |
M / |
L / |
EX |
Sword, short |
15 |
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1 |
3 |
1d6 |
1d8 |
P |
S |
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Short bow |
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15 |
2 |
7 |
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P |
M |
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Short bow, flight arrow |
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1d6 |
1d6 |
P |
S |
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10 |
20 |
30 |
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Dagger |
19 |
17 |
1 |
2 |
1d4 |
1d3 |
P |
S |
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2 |
4 |
6 |
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Racial Abilities
Attack bonus - +1 bonus to attack rolls with one weapon of the character's choice.
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Class Abilities
Thief
Backstab - Surprise attack may inflict double damage. For every four levels beyond first, the damage multiplier increases by one.
Bribe* 15% - Skill in administering bribes.
Climb walls* 85% - Able to climb vertical or smooth surfaces.
Detect noise* 40% - May hear faint noises.
Escaping bonds* 30% - Skill at escaping bonds.
Find/remove traps* 25% - Skill at finding and disarming traps.
Hide in shadows* 55% - Grants the ability to hide in shadows.
Move silently* 70% - May move without making a sound.
Open locks* 30% - Skill at opening locks with the proper tools.
Pick pockets* 45% - Skill at pilfering small items from pockets or purses.
Read languages* 20% - Skill at deciphering unknown texts.
Thieves' cant - Knowledge of the secret language of thieves.
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Traits
Ambidexterity - reduces two weapon fighting penalty by 2.
Glibness - A sucessful Wisdom/Intuition check allows the character to talk an NPC out of an action.
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Disadvantages
Powerful Enemy - Agents of the powerful enemy will always be after the character.
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Rogue Skills Points To Spend:30
Skill |
Base |
Racial Mods |
Ability Scores |
Discretionary Points |
Armor |
Final |
Climb walls |
60 |
+0 |
+0 |
+15 |
+10 |
85% |
Detect noise |
15 |
+0 |
+0 |
+25 |
+0 |
40% |
Find/remove traps |
5 |
+0 |
+5 |
+15 |
+0 |
25% |
Hide in shadows |
5 |
+0 |
+0 |
+45 |
+5 |
55% |
Move silently |
10 |
+0 |
+0 |
+50 |
+10 |
70% |
Open locks |
10 |
+0 |
+15 |
+5 |
+0 |
30% |
Pick pockets |
15 |
+0 |
+10 |
+15 |
+5 |
45% |
Read languages |
0 |
+0 |
+0 |
+20 |
+0 |
20% |
Bribe |
5 |
+0 |
+0 |
+10 |
+0 |
15% |
Escaping bonds |
10 |
+0 |
+5 |
+10 |
+5 |
30% |
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Inventory
- Animals
- Horse, riding
- Bit and bridle
- Saddle bags, small
- Saddle blanket
- Saddle, riding
- Items Carried
- Quiver
- Short bow, flight arrow x20
- Short bow
- Thieves' picks
- Items Readied
- Items Worn
- Blood Red Cloak
- Boots, soft
- Girdle
- Belt pouch, small
- Flint and steel
- Weaponblack
- Buckle, common
- Knife sheath
- Hose
- Scabbard, hanger, baldric
- Shirt
- Silk jacket
- Spending Money
- * Copper Pieces x13
- * Gold Pieces x12
- * Silver Pieces x4
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Movement and Encumbrance
Encumbrance: |
Unencumbered |
Light |
Moderate |
Heavy |
Severe |
Weight (lbs): |
0-40 |
41-58 |
59-76 |
77-96 |
97-110 |
Movement: |
13 |
9 |
6 |
3 |
1 |
THAC0: |
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-1 |
-2 |
-4 |
AC: |
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+1 |
+3 |
Currently carrying 20.20 pounds (None Encumbrance, 13 Movement) |
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